
Arachnoir
A game by Daryl Chow, Daniel Lee Yingjie
2 - 6 Players 30 - 60 minutes Unknown
Grid Coverage, Grid Movement, Network and Route Building, Paper-and-Pencil, Pattern Building, Roll / Spin and Move, Simultaneous Action Selection
Abstract Strategy, Animals, Puzzle, Territory Building
Description
In the thrilling board game Arachnoir, 2 to 6 players take on the roles of spider detectives navigating the bug city of Basin Quarter to capture pests from the notorious Hive syndicate. With a playtime of just 30 to 60 minutes, this game is perfect for a fun and challenging evening with friends. The game rules are simple and easy to learn, making it accessible to players of all skill levels. Designed by Daryl Chow and Daniel Lee Yingjie, Arachnoir combines clever grid movement and pattern building mechanics with simultaneous action selection, keeping players on their toes as they compete to catch the most pests. As players roll the dice to determine their movement options, they must carefully plan their paths to enclose areas with threads and create webbed zones to trap their targets. Each pest requires specific conditions to be caught, such as web size or spider position, adding a layer of strategy and puzzle-solving to the game. With victory points awarded for capturing pests and completing side objectives, players must balance their goals and make tactical decisions to outmaneuver their opponents. With its unique blend of abstract strategy, territory building, and puzzle-solving elements, Arachnoir is a captivating game that will keep you coming back for more, and its short playtime makes it easy to fit in a game or two whenever you want.
Friends and Places with Arachnoir
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