Board game, Planet Unknown

Planet Unknown


A game by Ryan Lambert, Adam Rehberg

1 - 6 Players60 - 80 minutesLow

End Game Bonuses, Events, Grid Coverage, Grid Movement, Network and Route Building, Card Drafting, Pattern Building, Rondel, Simultaneous Action Selection, Solo / Solitaire Game, Square Grid, Sudden Death Ending, Tags, Tech Trees / Tech Tracks, Tile Placement, Turn Order: Progressive, Variable Player Powers, Hidden Victory Points, Map Addition, Neighbor Scope

City Building, Industry / Manufacturing, Puzzle, Science Fiction, Space Exploration, Territory Building

Source - BoardGameGeek

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Description

In Planet Unknown, players take on the challenge of developing a new home for humanity as our current planet runs out of resources. With 1-6 viable colonization options available, each player must strategically place polyomino-shaped tiles to build their planet's infrastructure, covering the grid efficiently while building up their planet's engine. Every tile placement is crucial, as it not only affects the planet's development but also triggers actions associated with the two infrastructure types on the tile. As players compete to develop the best planet, they must navigate the challenges of "meteors" that can hinder progress and prevent scoring points. With simultaneous yet strategic turn-based play, Planet Unknown offers a unique and engaging experience for 1-6 players. With easy-to-learn rules and a playtime of 60-80 minutes, this game is perfect for those who enjoy city building, puzzle-solving, and space exploration, making it a great addition to any game collection.

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