
Dune
A game by Bill Eberle, Jack Kittredge, Peter Olotka
2 - 6 Players 60 - 180 minutes Medium
Alliances, Area Majority / Influence, Area Movement, Auction/Bidding, Force Commitment, Hand Management, Map Deformation, Team-Based Game, Variable Player Powers
Bluffing, Fighting, Negotiation, Novel-based, Political, Science Fiction
Description
Dune is a classic board game set in a distant future where players take on the roles of factions vying for control of a desert planet. With its unique blend of negotiation, bluffing, and area control, this game is all about forming delicate alliances and outmaneuvering your opponents. Each faction has special powers that give them an edge, but beware - giant sandworms, deadly storms, and rival military forces are always lurking. As you move around the map, collecting valuable spice and battling for strongholds, you'll need to balance your own ambitions with the need to keep your opponents in check. With hidden bids and treachery cards adding an extra layer of uncertainty to combat, you'll need all your wits about you to emerge victorious. Designed by Bill Eberle, Jack Kittredge, and Peter Olotka, Dune is a game of politics, strategy, and skill that's been thrilling players since its release in 1979.
Friends and Places with Dune
Expansions
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