
Rails of New England
A game by Walter H. Hunt, Gregory M. Pozerski
2 - 5 Players 180 minutes Medium
Network and Route Building, Card Drafting
Economic, Industry / Manufacturing, Trains
Description
In Rails of New England, 2 to 5 players take on the role of states in 19th century New England, competing to accumulate the most assets by the end of the game. With a playtime of 180 minutes, this game is designed for board game enthusiasts who enjoy economic and industry-themed games. The game mechanics of network and route building, as well as card drafting, add a layer of complexity that experienced players will appreciate. As players navigate through 16 rounds, they must forecast economic conditions, manage events, and make strategic decisions about building depots and playing cards. The goal is to connect businesses to major markets, earning more income and claiming special routes, state mail contracts, and subsidies. With a unique blend of historical and randomized events, Rails of New England offers a challenging and engaging experience that will keep players on their toes until the very end.
Friends and Places with Rails of New England
Similar Board Games

Ticket to Ride
2 - 5 Players
30 - 60 minutes
Low

Ticket to Ride
Europe
2 - 5 Players
30 - 60 minutes
Low

Brass
Birmingham
2 - 4 Players
60 - 120 minutes
High

Ticket to Ride
New York
2 - 4 Players
10 - 15 minutes
Simple

Pipeline
2 - 4 Players
60 - 120 minutes
High

Ticket to Ride
Nordic Countries
2 - 3 Players
30 - 60 minutes
Low

Ticket to Ride
London
2 - 4 Players
10 - 15 minutes
Simple

Ticket to Ride
Europe – 15th Anniversary
2 - 5 Players
30 - 60 minutes
Low

The Great Zimbabwe
2 - 5 Players
90 - 150 minutes
High

Ride the Rails
3 - 5 Players
45 - 60 minutes
Low