
Strange Victory
A game by Steven Cunliffe
1 Players 60 - 90 minutes Unknown
Area Movement, Dice Rolling, Simulation
Wargame, World War II
Description
Strange Victory is a solitaire board game that drops you into the midst of World War II, where you'll experience the thrill of outmaneuvering your opponents as the Germans. Designed by Steven Cunliffe and published in 2015, this game is all about exploiting the weaknesses in the Allied decision cycle, using your speed and agility to impose delays and force major rethinks. As you navigate the battlefield, you'll use area movement and dice rolling to simulate the chaos of war, making tactical decisions that can turn the tide of battle in your favor. With simple rules that can be explained quickly, Strange Victory is easy to learn, but don't let that fool you - the game itself is full of depth and complexity. As you play, you'll need to balance your successes with the risk of panicking your own High Command, who may halt your progress just when you're gaining momentum. With a playtime of 60 to 90 minutes, you'll be fully immersed in the world of World War II, using your wits and strategic thinking to emerge victorious. Whether you're a seasoned gamer or just looking for a new challenge, Strange Victory is a game that will keep you on the edge of your seat, eager to see how your decisions will play out.
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