
7 Gods
A game by Joris Maas, Alexander Remi
2 - 6 Players 30 - 180 minutes Medium
Area Majority / Influence, Dice Rolling, End Game Bonuses, Grid Movement, Hand Management, Hidden Victory Points, Variable Player Powers, Variable Set-up
Dice, Exploration, Mythology
Description
In the world of 7 Gods, ancient deities from different cultures send their envoys to spread their greatness and gain followers on a new world. Each of the 7 gods has unique powers, and players take on the role of these envoys, competing to become the most popular god. The game is played with 2 to 6 players, and its normal complexity makes it easy for board game enthusiasts to learn. Players roll dice and draw cards from their unique deck to move their envoys around the board, telling stories and gaining control over villages on islands. With variable player powers and a random excluded god causing disturbances, each game is different. The goal is to accumulate victory points, and the game ends when a player reaches a certain threshold or when enough dice are in the Otherworld. The player with the most victory points wins, making 7 Gods a game of strategic decision-making and fun exploration.
Friends and Places with 7 Gods
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