
Second World War
A game by Philip Sabin
2 Players 60 minutes Low
Area Movement, Simulation
Print & Play, Wargame, World War II
Description
Second World War is a strategic level game that drops you into the midst of one of history's most pivotal conflicts, covering the European, North African, and Middle Eastern theaters. Designed by Philip Sabin, this game was originally created as an introduction to military simulation for students, making it the perfect gateway for new players to dive into the world of wargames. With easy-to-learn rules, you'll be navigating the complexities of World War II in no time, all within a relatively short 60-minute playtime that's ideal for a fun and focused evening with a friend, as it's designed for 2 players. The game itself is remarkably straightforward, with a simple yet effective design that abstracts the chaos of war into manageable mechanics. Area movement and simulation come together to create a thrilling experience, as you maneuver units and engage in tactical and strategic combat, all while managing industrial production and navigating the delicate dance of neutrality. With a compact 12-page rulebook and 50 double-sided counters, Second World War is a game that's as accessible as it is engaging, making it a great fit for anyone looking to explore the world of wargames, whether you're a seasoned veteran or just starting out, and its 2004 publication has stood the test of time as a classic in the genre.
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