Board game, Star Trek: Ascendancy – Vulcan High Command

Star Trek

Ascendancy – Vulcan High Command


A game by Aaron Dill, John Kovaleski, Sean Sweigart

3 - 4 Players90 - 180 minutesMedium

Action Points, Dice Rolling, Modular Board, Trading, Variable Phase Order, Variable Player Powers

Civilization, Exploration, Movies / TV / Radio theme, Negotiation, Science Fiction, Territory Building, Wargame

Source - BoardGameGeek

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Description

Get ready to boldly go where no one has gone before with Star Trek: Ascendancy – Vulcan High Command, an exciting expansion to the popular board game. This expansion adds a new layer of complexity and fun, allowing 3 to 4 players to explore the galaxy, negotiate with each other, and build their territories. With new Star Systems and Exploration Cards, players will have even more opportunities to expand their civilization and outmaneuver their opponents. As a game of normal complexity, fans of board games will have no trouble learning the rules, but the variable phase order and player powers will keep them on their toes. With a playtime of 90 to 180 minutes, players will be fully immersed in the world of Star Trek, using action points, dice rolling, and trading to achieve their goals. The Vulcan High Command expansion is the perfect addition to the base game, offering hours of engaging and challenging gameplay.

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