
Micro Dojo
Loyalty + Deceit
A game by Ben Downton
1 - 2 Players 15 - 30 minutes Unknown
Area Movement, Highest-Lowest Scoring, Worker Placement, Worker Placement, Different Worker Types
Abstract Strategy, Print & Play
Description
In Micro Dojo: Loyalty + Deceit, the battle for control of the town has just gotten a lot more interesting. As a skilled player who has already made a name for themselves in Micro Dojo, you've caught the attention of not one, but two rival clans vying for power. The Shinchoku clan promises progress and prosperity, while the Tsuyo clan is all about cultivating power and corruption. It's up to you to decide where your loyalties lie and pledge your support to the clan you think will come out on top. With simple yet strategic gameplay, Micro Dojo: Loyalty + Deceit is the perfect expansion for fans of abstract strategy games. Designed by Ben Downton, this 2022 release is easy to learn and can be played in just 15 to 30 minutes, making it a great fit for players looking for a quick but challenging experience. As you navigate the town, using area movement and worker placement to earn support for your chosen clan, you'll need to balance your actions carefully to come out on top. With different worker types and a highest-lowest scoring system, every decision counts, and the fate of the town hangs in the balance. Will you join the Shinchoku clan and bring prosperity to the town, or will you throw your support behind the Tsuyo clan and wield their corrupt power? The choice is yours in Micro Dojo: Loyalty + Deceit.
Friends and Places with Micro Dojo
Expansion for
Similar Board Games

Paladins of the West Kingdom
1 - 4 Players
90 - 120 minutes
High

Raiders of the North Sea
2 - 4 Players
60 - 80 minutes
Medium

Village
2 - 4 Players
60 - 90 minutes
Medium

Tiny Epic Kingdoms
2 - 5 Players
30 - 45 minutes
Low

Raiders of Scythia
1 - 4 Players
60 - 80 minutes
Medium

Argent
The Consortium
2 - 5 Players
60 - 150 minutes
High

Deep Space D-6
1 Players
30 minutes
Low

The Colonists
1 - 4 Players
30 - 360 minutes
High

Maquis
1 Players
30 minutes
Low

Cooper Island
1 - 4 Players
60 - 120 minutes
High