Board game, A Study in Emerald (Second Edition)

A Study in Emerald (Second Edition)


  A board game by Martin Wallace

  A moderate amount of text on components is needed during play.

 2 - 5 Players   60 minutes   Medium 

  Hand Management, Card Drafting, Area Majority / Influence, Team-Based Game, Hidden Roles, Deck, Bag, and Pool Building, Auction/Bidding, Point to Point Movement

  Spies/Secret Agents, Horror, Zombies, Novel-based, Political, Murder/Mystery

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Description

In A Study in Emerald, the world is not what it seems. The Old Ones have been ruling the planet for centuries, and a secret war is brewing between the Restorationists, who seek to free mankind, and the forces loyal to the Old Ones. This game of intrigue and deception draws inspiration from the works of Neil Gaiman, Sherlock Holmes, and H.P. Lovecraft, set against the backdrop of 19th century unrest. Players take on hidden roles, navigating a complex web of alliances and rivalries, as they bid, build, and maneuver to achieve their goals. With a playtime of 60 minutes and a moderate level of complexity, A Study in Emerald is a thrilling experience for 2 to 5 players. The second edition features new artwork and streamlined rules, making it easier for players to dive into the world of assassins, informers, and anarchists, where no one is quite sure who is who or which side they fight for.

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