Board game, Altar Quest

Altar Quest


  A board game by Adam Sadler, Brady Sadler

1-4 1-3 1-2

 30-90 minutes   Medium 

  Hand Management, Variable Player Powers, Cooperative Game, Dice Rolling, Modular Board, Grid Movement, Deck, Bag, and Pool Building

  Card Game, Fantasy, Fighting, Miniatures, Adventure, Dice, Exploration

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Description

In Altar Quest, you'll embark on an epic fantasy adventure with up to four players, each choosing a hero with unique cards and equipment. The game offers a high replayability factor, with a variety of quest, threat, and villain decks that can be mixed and matched to create different combinations. This modular approach, combined with the presence of lurkers, ensures that no two games are ever the same. As you navigate the game world, you'll need to manage the unstable magic of the altars, which can either enhance or hinder your progress. The altar dice, tied to mystical powers known as rhunes, add an extra layer of strategy and unpredictability to the game. With its engaging gameplay and deep game experience, Altar Quest is perfect for a one-off game or an engrossing campaign, offering 30 to 90 minutes of thrilling adventure for players of all skill levels.

Expansions

Altar Quest: Ruins of Arkenspire
Altar Quest

Ruins of Arkenspire

  1-4 Players

 30-90 minutes

 High 

Altar Quest: The First Four Hero Pack
Altar Quest

The First Four Hero Pack

  1-4 Players

 30-90 minutes

 High 

Altar Quest: Lurker Pack
Altar Quest

Lurker Pack

  1-4 Players

 0 minutes

 Unknown 

Altar Quest: Call of the Lunarin
Altar Quest

Call of the Lunarin

  1-4 Players

 30-90 minutes

 Unknown 

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