Board game, Arrival Push: A Game of Vectors

Arrival Push

A Game of Vectors


  A board game by Danielle Byrum

 1-6 Players   60-150 minutes   Unknown 

  Simultaneous Action Selection, Grid Movement, End Game Bonuses, Hexagon Grid, Events

  Math, Aviation / Flight

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Description

Arrival Push: A Game of Vectors is a thrilling game of strategic movement and planning, designed by Danielle Byrum. Released in 2025, this game is perfect for 1 to 6 players looking for a fun and challenging experience that combines aviation and math. With simple rules that can be explained quickly, players can dive right into the action, navigating a hexagon grid and utilizing simultaneous action selection to outmaneuver their opponents. As players move through the grid, they'll encounter events and zones of control that will test their skills and strategy. With playtime ranging from 60 to 150 minutes, Arrival Push offers a engaging experience that's perfect for gamers of all levels, from casual players to experienced enthusiasts. The game also features area movement, end game bonuses, and a unique blend of math and aviation themes, making it a must-try for anyone looking for a fresh and exciting gaming experience.

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