Board game, As Long as the Grass Grows: The Conquest of the American West 1845-1881

As Long as the Grass Grows

The Conquest of the American West 1845-1881


  A board game by Philip Jelley

2-4 2-4

 180-540 minutes   Unknown 

  Area Majority / Influence, Area Movement, Dice Rolling, Simulation, Events

  Wargame, American West, Political, Print & Play, American Indian Wars

  View onBoardGameGeek

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Description

"As Long as the Grass Grows: The Conquest of the American West 1845‑1881" lets 2‑4 players dive into a sprawling, epic saga of frontier politics, Native American nations, settlers, and the rush for power across the plains. Designed by Philip Jelley in 2018, the game packs massive, 180‑540‑minute campaigns into a surprisingly simple rule set you can teach in a few minutes, then let the drama unfold. You’ll move troops across a massive map, roll dice for those nail‑biting combat moments, and pull event cards that can flip the whole balance of influence in an instant. The core fun comes from battling for area majority, shaping the fate of entire regions, and watching your own story of conquest or resistance grow (or wilt) as the grass keeps on growing. It’s a heavyweight wargame with a political twist that feels like a living history lesson and a marathon board‑game night all rolled into one.

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