Board game, Oath

Oath


  A board game by Cole Wehrle

  A large amount of text on components is needed during play.

 1 - 6 Players   45 - 150 minutes   High 

  Action Points, Area Majority / Influence, Area Movement, Dice Rolling, Modular Board, Take That, Variable Set-up, Solo / Solitaire Game, Scenario / Mission / Campaign Game, Legacy Game, Storytelling, Negotiation

  Economic, Fantasy, Negotiation, Territory Building, Wargame, Political

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Description

In Oath: Chronicles of Empire and Exile, you'll guide the course of history in an ancient land, either by supporting the existing order or plotting its downfall. With one to six players, each game will have a unique impact on the next, changing the resources and actions available and even altering the victory condition. The consequences of your actions will ripple through future games, creating a distinct history with each play. As you play, you'll experience a dynamic world where warlords rise and fall, dynasties are born and crushed, and arcane cults threaten the land. With a fully-featured solo mode and no need for the same play group from one game to the next, Oath offers endless possibilities for exploration and discovery. The game's unique blend of mechanics, including action points, area majority, and negotiation, ensures that each playthrough will be different, making it a game that will keep you coming back for more.

Expansions

Oath: New Foundations
Oath

New Foundations

  1 - 6 Players

 45 - 150 minutes

 Medium 

Oath: Clockwork Adversaries
Oath

Clockwork Adversaries

  1 Players

 0 minutes

 Unknown 

Oath: Denizen Deck
Oath

Denizen Deck

  1 - 6 Players

 0 minutes

 Unknown 

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