Board game, BattleTech: Jihad – Final Reckoning

BattleTech

Jihad – Final Reckoning


  An expansion by Herbert A. Beas II, Paul Sjardijn, Joel Steverson, Joel Bancroft-Connors, William J. Gauthier, Ken Horner, Luke "Jellico" Robertson, Geoff Swift, Øystein Tvedten, Patrick Wynne, Ben Rome, Craig Erne, Nick Marsala, Mike Miller, Adam Sherwood, Andreas Zuber

 2-8 Players   120 minutes   Unknown 

  Variable Player Powers, Role Playing, Hexagon Grid

  Fighting, Miniatures, Science Fiction, Wargame

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Description

BattleTech: Jihad – Final Reckoning is a thrilling expansion to the BattleTech: Introductory Box Set, bringing a new level of excitement to the sci-fi universe. Designed for 2 to 8 players, this game can be explained quickly and is easy to learn, making it accessible to new players. With a playtime of around 120 minutes, you'll be fully immersed in the action-packed world of giant mechs and interstellar combat. Each player has unique abilities thanks to the variable player powers, and the hexagon grid adds a strategic layer to the gameplay. As an expansion, it builds on the base game, introducing new mechanics and challenges that enhance the overall experience. Published in 2011, this game is a must-have for fans of the series and newcomers alike, offering a fun and engaging experience that combines role-playing, fighting, and miniatures in a science fiction setting.

Expansion for

BattleTech: Introductory Box Set
BattleTech

Introductory Box Set

  2-6 Players

 120 minutes

 High 

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