
Blood on the Clocktower
A board game by Steven Medway
6-21 7-16 9-12
30-120 minutes Medium
A moderate amount of text on components is needed during play.
Variable Player Powers, Team-Based Game, Hidden Roles, Roles with Asymmetric Information, Traitor Game, Voting, Deduction, Prisoner's Dilemma, Negotiation, Rock-Paper-Scissors, Betting and Bluffing
Deduction, Party Game, Bluffing, Murder/Mystery
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Description
In the village of Ravenswood Bluff, a demon is hiding in plain sight, murdering by night and disguising itself by day. The villagers must work together to uncover the demon's identity and execute it before it's too late. With a unique blend of deduction, bluffing, and negotiation, Blood on the Clocktower is a thrilling game for 6 to 21 players that will keep you on the edge of your seat. As the game unfolds, players will take on different roles, each with its own special abilities and motivations. The Storyteller guides the action, making crucial decisions and keeping the game exciting and unpredictable. With a playtime of 30 to 120 minutes, Blood on the Clocktower is perfect for a night in with friends or a large group gathering. Will the good villagers be able to put the puzzle together in time, or will the demon outsmart them and claim victory?
