
Feed the Kraken
A board game by Dr. Hans Joachim Höh, Maikel Cheney, Tobias Immich
5 - 11 Players 45 - 90 minutes Low
Variable Player Powers, Team-Based Game, Hidden Roles, Role Playing, Roles with Asymmetric Information, Traitor Game, Voting, Grid Movement, Player Elimination, Acting, Betting and Bluffing
Fantasy, Deduction, Party Game, Bluffing, Pirates, Nautical
Friends and Communities with Feed the Kraken
Description
Feed the Kraken is a thrilling hidden role deduction game where 5 to 11 players navigate a ship through treacherous waters, but with different agendas in mind. The loyal sailors aim to reach mainland safely, while pirates secretly try to steer the ship into the Bermuda Triangle, and a crazy cultist attempts to summon the Kraken. Each turn, the ship's direction is decided by the captain, lieutenant, and navigator, who may have conflicting orders and hidden loyalties. As the game unfolds, alliances are formed and broken, and players can discuss, negotiate, or even mutiny to take control of the ship. With easy-to-learn rules and a playtime of 45 to 90 minutes, Feed the Kraken is a social deduction game that's perfect for large groups. Designed by Dr. Hans Joachim Höh, Maikel Cheney, and Tobias Immich, this 2022 release combines elements of bluffing, deduction, and role-playing for a unique and exciting experience.

