Board game, Clash of Cultures

Clash of Cultures


  A board game by Christian Marcussen

2-4 2-4 3-4

 180-240 minutes   High 

  A large amount of text on components is needed during play.

  Hand Management, Action Points, Area Majority / Influence, Dice Rolling, Modular Board, Grid Movement, Hexagon Grid, Trading, Critical Hits and Failures, Movement Points, Tech Trees / Tech Tracks

  Ancient, City Building, Civilization, Economic, Territory Building, Exploration

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Description

In Clash of Cultures, you'll lead a civilization from a single settlement to a mighty empire, exploring your surroundings, building large cities, researching advances, and conquering those who stand in your way. With a modular board to explore and 48 distinct advances to discover, you'll need to manage your resources and make strategic decisions to create a culture that will be remembered for millennia. As you play, you'll expand your cities by choosing specific building types, like ports, forts, and temples, each with its own benefits. You can earn points in multiple ways, including founding cities, making advances, completing objectives, building wonders, and responding to events. With a playtime of 180 to 240 minutes, Clash of Cultures is an epic game that's playable in about an hour per player, making it a great choice for those who want a deep and engaging gaming experience.

Expansions

Clash of Cultures: Civilizations
Clash of Cultures

Civilizations

  2-4 Players

 180-240 minutes

 High 

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