Board game, Clash of Giants: Civil War

Clash of Giants

Civil War


  A board game by Ted Raicer

2 2

 180-420 minutes   Low 

  Hexagon Grid, Roll / Spin and Move, Zone of Control, Chit-Pull System

  Wargame, American Civil War, Civil War

  View onBoardGameGeek

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Description

Clash of Giants: Civil War is a game that brings the American Civil War to life, with two storied battles: Second Bull Run and Gettysburg. Designed by Ted Raicer, this game uses a modified chit-pull Activation system, allowing players to concentrate on the game rather than the rules. The game features infantry brigades, cavalry brigades, and demi-brigades, with each day divided into four day turns and one night turn, set on maps that depict various terrains. Players will experience the fog of war and friction as they order their corps commanders to take hills, but getting them to act as wished is another story. The game's unique treatment of artillery and variable movement allowances create a fast-paced and exciting experience, suitable for both two-player and solo play. With a playtime of 180 to 420 minutes, Clash of Giants: Civil War offers a fresh new look at the Civil War, giving players a chance to change history in an afternoon's gaming.

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