Board game, Classic BattleTech: Jihad Conspiracies – Interstellar Players 2

Classic BattleTech

Jihad Conspiracies – Interstellar Players 2


  An expansion by Herbert A. Beas II, Jason Hardy, David L. McCulloch, Steve Mohan, Jr., Chris Trossen, Ken Horner, Ben Rome, Michael Miller (II)

 2-8 Players   120 minutes   Unknown 

  Variable Player Powers, Role Playing, Hexagon Grid

  Fighting, Miniatures, Science Fiction, Wargame, Book

  View onBoardGameGeek

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Description

In Classic BattleTech: Jihad Conspiracies – Interstellar Players 2, 2 to 8 players dive into a complex web of intrigue and battle in a science fiction universe. With simple rules that can be explained quickly, players can jump right into the action, exploring the game's many facets, including variable player powers, role playing, and a hexagon grid. As an expansion, this game builds on the foundations of the base games, such as BattleTech: Introductory Box Set and BattleTech: A Game of Armored Combat, adding new layers of depth and strategy. With a playtime of 120 minutes, players have ample time to engage in fierce battles, navigate the intricacies of interstellar politics, and experience the thrill of science fiction warfare, all set against the backdrop of a richly detailed universe that has been developed over years, including since its publication in 2008.

Expansion for

BattleTech: A Game of Armored Combat
BattleTech

A Game of Armored Combat

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 120 minutes

 High 

BattleTech: Introductory Box Set
BattleTech

Introductory Box Set

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 120 minutes

 High 

BattleTech: Total Warfare
BattleTech

Total Warfare

  2-6 Players

 120 minutes

 High 

BattleTech: BattleMech Manual
BattleTech

BattleMech Manual

  0 Players

 0 minutes

 Unknown 

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