Board game, Command at Sea: Volume IX – Emperor's Fleet: The Imperial Japanese Navy in World War II

Command at Sea

Volume IX – Emperor's Fleet: The Imperial Japanese Navy in World War II


  An expansion by Larry Bond

 2-12 Players   120 minutes   High 

  Simulation, Hexagon Grid

  Miniatures, Wargame, World War II, Nautical

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Description

Command at Sea: Volume IX – Emperor's Fleet: The Imperial Japanese Navy in World War II is a thrilling expansion that drops you into the midst of World War II, where you'll take command of the Imperial Japanese Navy. With 2 to 12 players, you'll engage in epic battles that can last up to 120 minutes, so be prepared to immerse yourself in the action. The game's intricate rules, designed by Larry Bond, might take some time to learn, but they're worth it for the realistic simulation experience. Using a hexagon grid and miniatures, you'll navigate the complexities of naval warfare, making this game a must-play for fans of wargames and World War II history. As an expansion for the Command at Sea series, Emperor's Fleet integrates seamlessly with other games in the series, offering a rich and expansive gaming experience.

Expansion for

Command at Sea (4th Edition): Steel Typhoon – The Second Half of WWII in the Pacific
Command at Sea (4th Edition)

Steel Typhoon – The Second Half of WWII in the Pacific

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 0 minutes

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The Rising Sun: Command at Sea Volume I
The Rising Sun

Command at Sea Volume I

  2-12 Players

 150 minutes

 High 

Command at Sea: Volume VIII – American Fleets: The American Navy in World War II
Command at Sea

Volume VIII – American Fleets: The American Navy in World War II

  2-12 Players

 150 minutes

 Medium 

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