
The Rising Sun
Command at Sea Volume I
A board game by Larry Bond
2-12 Players 150 minutes High
Simulation, Hexagon Grid
Wargame, World War II, Nautical
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Description
The Rising Sun: Command at Sea Volume I is a classic wargame that drops you into the midst of World War II naval battles, where strategy and simulation come together in a thrilling experience. Designed by Larry Bond, this 1994 game is all about commanding your fleet to victory, using a hexagon grid to navigate the seas. With rules that might take some time to learn, this game is perfect for those who enjoy a challenge and are willing to dive deep into the world of naval warfare. Supporting 2 to 12 players, you can gather your friends for an epic 150-minute battle, exploring the complexities of naval combat in a way that's both fun and immersive. As the first volume in the Command at Sea series, The Rising Sun sets the stage for a series of expansions that will take you on even more adventures through World War II's most pivotal naval battles.
Expansions
Command at Sea
Volume IX – Emperor's Fleet: The Imperial Japanese Navy in World War II
2-12 Players
120 minutes
High
No Sailor But a Fool
Volume III in Larry Bond's Command at Sea System – Coastal Action in World War II
2-12 Players
180 minutes
High
