
Conflicts in American History
The Civil War – Module 1
A board game by Redmond A. Simonsen
2-36 2-36
0 minutes Medium
Dice Rolling, Grid Movement, Simulation, Scenario / Mission / Campaign Game, Hexagon Grid, Movement Points, Zone of Control, Ratio / Combat Results Table
Wargame, Post-Napoleonic, American Civil War, Civil War
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Description
Conflicts in American History: The Civil War – Module 1 is a classic board game that drops you into the midst of one of America's most pivotal moments, with 2 to 36 players taking on the roles of Union and Confederate commanders. Designed by Redmond A. Simonsen back in 1979, this game has stood the test of time with its normal complexity rules that are easy to pick up for board game enthusiasts. With a unique blend of dice rolling, grid movement, and ratio combat, you'll be fully immersed in the action as you navigate the hexagon grid, using movement points and zone of control to outmaneuver your opponents. As a simulation game, it's all about strategic planning and tactical execution, making each playthrough a thrilling experience that challenges you to rethink your approach to the battles of the American Civil War.
