
Council of Blackthorn
A board game by Jay Meyer
2-6 2-6
45-90 minutes Low
Hand Management, Variable Player Powers, Area Majority / Influence, Dice Rolling, Roll / Spin and Move
Card Game, Fantasy, Dice, Medieval
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Description
In the kingdom of Blackthorn, the aging king's grip on power is loosening, and his councilors are vying for control. As a member of the Council of Blackthorn, you must build influence with the kingdom's factions to expand your political power. You'll use rumors, bribes, spies, and poison to gain the upper hand, all while convincing your rivals that you're not a threat. With custom dice changing the game conditions each round, you'll need to adapt quickly to stay ahead. As you gain influence and power, you'll also gain hidden treason points, and the player with the most treason points at the end of the game will be beheaded for treason. The goal is to balance your pursuit of power with the need to keep a low profile, all while accusing your rivals and deflecting attention away from yourself. With 2 to 6 players and a playtime of 45 to 90 minutes, Council of Blackthorn is a game of subtle strategy and cunning, where the player with the most total influence points will ultimately win the game.
