
Crown of Roses
A board game by Stephen A. Cuyler
2-4 2-4 4
300 minutes High
Dice Rolling, Campaign / Battle Card Driven, Simulation, Secret Unit Deployment
Medieval, Wargame
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Description
Crown of Roses is a game of medieval warfare and strategy, set in 15th Century England during the Wars of the Roses. Players take on the roles of powerful noble houses, including the House of Lancaster and the House of York, as they vie for control of the throne. With a playtime of 300 minutes, this game is designed for 2 to 4 players and offers a complex and challenging experience. Using a combination of campaign and battle card driven mechanics, dice rolling, and secret unit deployment, players must navigate the treacherous landscape of medieval England. The game features a unique "fog of war" system, where unit blocks are used to represent the limited intelligence available to players about their enemies' strength and deployment. With multiple paths to victory and a high level of replayability, Crown of Roses is a game that will keep players engaged and invested in the outcome.
