Board game, Dead Cells: The Rogue-Lite Board Game

Dead Cells

The Rogue-Lite Board Game


  A board game by Ludovic Maublanc, Antoine Bauza, Corentin Lebrat, Théo Rivière

1-4 1-3 3

 45 minutes   Low 

  Simultaneous Action Selection, Variable Player Powers, Communication Limits, Push Your Luck, Cooperative Game, Role Playing, Variable Set-up, Victory Points as a Resource, Deck, Bag, and Pool Building, Delayed Purchase, Solo / Solitaire Game, Scenario / Mission / Campaign Game, Action Queue, Legacy Game, Point to Point Movement, Market, Stat Check Resolution, Track Movement, Variable Phase Order, Multiple Maps, Minimap Resolution, Multi-Use Cards, Tags

  Card Game, Fantasy, Adventure, Exploration, Video Game Theme

  View onBoardGameGeekBoard Game ArenaTabletopia

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Description

Dead Cells: The Rogue-Lite Board Game is a thrilling dungeon crawler that offers a cooperative rogue-lite experience for 1 to 4 players. With a playtime of around 45 minutes, you'll embark on a ruthless adventure, exploring the ever-changing island of Dead Cells. You'll choose a character and resurrect with little clue of what's going on, then navigate through a sprawling castle, upgrading powers and equipping new weapons. As you explore, you'll encounter enemies to kill, and with each victory, you'll loot equipment and gold to get stronger. But beware, death is inevitable, and when it happens, you'll lose your progress, except for the precious Cells you've collected. These Cells can be used to buy permanent mutations, giving you more power and enhancing your deck. With each new loop, you'll use your mutations to exact revenge and go further into the island, killing bosses and accessing new biomes, until you finally emerge victorious.

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