Board game, Descent: Journeys in the Dark (Second Edition) – Nature's Ire

Descent

Journeys in the Dark (Second Edition) – Nature's Ire


  An expansion by Nathan I. Hajek, Jonathan E Bove

1-4 1-4

 150 minutes   Medium 

  Variable Player Powers, Action Points, Team-Based Game, Cooperative Game, Dice Rolling, Modular Board, Grid Movement, Campaign / Battle Card Driven

  Fantasy, Fighting, Miniatures, Adventure, Exploration

  View onBoardGameGeek

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Description

Descent: Journeys in the Dark (Second Edition) – Nature's Ire is an exciting expansion that flips the traditional Descent gameplay on its head by allowing up to four players to team up and take on the challenges of the game together. Gone is the overlord player, and instead, the game itself controls the monsters and traps, providing a fully cooperative adventure experience. In Nature's Ire, you and your friends are tasked with investigating the mysterious disappearance of the population of Blue Rock village, accompanied by a single survivor who has managed to escape the clutches of the unknown forces at work. As you delve deeper into the adventure, you'll venture beneath the foreboding forest, battling deadly foes and the forces of nature to save the missing villagers from a gruesome fate. The game features a modular board and a randomized Exploration deck, which ensures that each playthrough is unique and unpredictable. With a playtime of around 150 minutes, you'll have plenty of time to explore, test your wits, and grab loot and experience along the way. The game's normal complexity makes it easy for fans of board games to pick up and learn, and the cooperative gameplay mechanics make it a thrilling experience to share with friends.

Expansion for

Descent: Journeys in the Dark (Second Edition)
Descent

Journeys in the Dark (Second Edition)

  1-5 / 2-5 Players

 120 minutes

 Medium 

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