Board game, Dogs of War

Dogs of War


  A board game by Paolo Mori

  A moderate amount of text on components is needed during play.

 3 - 5 Players   75 minutes   Medium 

  Hand Management, Variable Player Powers, Tug of War, Area Majority / Influence, Worker Placement

  Fantasy, Negotiation, Renaissance, Abstract Strategy, Wargame

  View on BoardGameGeek

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Description

Dogs of War is a game of strategy and deception set in a fantasy Renaissance universe. Players take on the roles of Dogs of War, mercenary captains who deploy their private armies to support noble houses in fierce battles. With the help of clockwork knights and war machines, players shift the tides of war to gain influence and rewards from the houses they support. Each Dog of War has a special ability that aids in claiming influence, winning battles, or betraying their allegiance. The game is not just about military power, but also about cunning and betrayal. Players must navigate the complex web of alliances and rivalries to earn the most power by the end of the game. With multiple paths to victory, including defeating other captains, amassing gold and troops, and gaining influence with successful houses, Dogs of War offers a thrilling experience for 3 to 5 players.

Expansions

Dogs of War: Tactic Cards & Order of Battle Tiles
Dogs of War

Tactic Cards & Order of Battle Tiles

  3 - 5 Players

 75 minutes

 Low 

Dogs of War: Alhazred
Dogs of War

Alhazred

  3 - 5 Players

 75 minutes

 Low 

Dogs of War: Count Iago
Dogs of War

Count Iago

  3 - 5 Players

 75 minutes

 Low 

Dogs of War: Mother Apollonia
Dogs of War

Mother Apollonia

  3 - 5 Players

 75 minutes

 Low 

Dogs of War: Viscount Perceval d'Hiver
Dogs of War

Viscount Perceval d'Hiver

  3 - 5 Players

 75 minutes

 Low 

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