Board game, Dragons Down

Dragons Down


  A board game by Scott DeMers

 1-4 Players   120 minutes   High 

  Variable Player Powers, Action Points, Cooperative Game, Dice Rolling, Modular Board, Variable Set-up, Turn Order: Random, Solo / Solitaire Game, Hexagon Grid, Critical Hits and Failures, Storytelling, Alliances, Action/Event, Multiple Maps, Impulse Movement

  Fantasy, Fighting, Adventure, Medieval, Exploration

  View onBoardGameGeek

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Description

In Dragons Down, 1 to 4 players embark on a thrilling fantasy adventure that's all about exploration, fighting, and alliances. This 2024 game, designed by Scott DeMers, throws you into a medieval world where you'll need to master variable player powers, action points, and dice rolling to succeed. With a modular board and variable setup, no two games are ever the same, and the random turn order keeps you on your toes. As you navigate the hexagon grid, you'll uncover a rich storytelling experience, complete with critical hits and failures, all while forming alliances and making impulse movements to outmaneuver your foes. While the rules may take some time to learn, the payoff is worth it - 120 minutes of intense cooperative gameplay that's just the beginning, with expansions like Desolation, Eastern Reaches, and Natives & Legends waiting to expand your journey.

Expansions

Dragons Down: Desolation
Dragons Down

Desolation

  1-6 Players

 30-180 minutes

 Low 

Dragons Down: Natives & Legends
Dragons Down

Natives & Legends

  1-6 Players

 60-150 minutes

 Medium 

Dragons Down: Eastern Reaches
Dragons Down

Eastern Reaches

  1-6 Players

 60-150 minutes

 Unknown 

Dragons Down: Wildlands
Dragons Down

Wildlands

  1-6 Players

 60-150 minutes

 Unknown 

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