
Duel in the Desert
Rommel's Campaign in North Africa
A board game by Eric Faust
2 2
90 minutes Medium
Dice Rolling, Grid Movement, Variable Set-up, Simulation, Hexagon Grid, Movement Points, Secret Unit Deployment, Paper-and-Pencil, Zone of Control, Hidden Movement, Ratio / Combat Results Table
Wargame, World War II
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Description
Duel in the Desert: Rommel's Campaign in North Africa is a strategic and operational level wargame that drops you into the midst of World War II, where you'll take on the role of either the Axis or Allied forces in North Africa. Designed by Eric Faust and first published in 1986, this game is all about outmaneuvering your opponent in a double-blind simulation of Rommel's campaigns in 1941 and 1942. With a playtime of around 90 minutes, it's an immersive experience that's easy to learn, even for those familiar with board games, thanks to its normal complexity rules. As you navigate the hexagon grid, you'll need to rely on limited intelligence and clever maneuvering to outwit your opponent, with the goal of controlling key locations like El Aghiela, Tobruk, and Alexandria. The game mechanics, including dice rolling, hidden movement, and secret unit deployment, add a layer of excitement and unpredictability to each turn. With a scale of 30 km per hex and each turn representing a month, you'll need to balance short-term tactics with long-term strategy to emerge victorious. Whether you're a fan of wargames or just looking for a challenging and engaging experience, Duel in the Desert is sure to deliver, offering a unique and thrilling take on one of history's most pivotal campaigns.
