Board game, Elder Sign

Elder Sign


  A board game by Richard Launius, Kevin Wilson

1-8 1-4 4

 90 minutes   Low 

  A moderate amount of text on components is needed during play.

  Variable Player Powers, Cooperative Game, Dice Rolling, Modular Board, Die Icon Resolution, Solo / Solitaire Game, Re-rolling and Locking

  Card Game, Fantasy, Fighting, Adventure, Dice, Horror, Novel-based

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Description

In Elder Sign, you and up to seven friends take on the roles of investigators racing against time to stop the Ancient One from finding its way to Earth. The year is 1926, and the museum's collection of exotic curios and occult artifacts has unleashed supernatural forces that threaten to destroy humanity. As investigators, you must locate Elder Signs, the eldritch symbols used to seal away the Ancient Ones, by enduring adventures within the museum and its environs. With a countdown mechanism that brings the Ancient One ever closer, you'll need to use your tools, allies, and occult knowledge to stay sane and healthy as you explore. The game's clever dice mechanism pits your exploration against monsters and the difficulty of staying sane, all within a standard game duration of 90 minutes. Will you be able to seal the portals forever and save humanity, or will the Ancient One reduce the world to cinders?

Expansions

Elder Sign: Unseen Forces
Elder Sign

Unseen Forces

  1-8 / 1-4 Players

 90 minutes

 Low 

Elder Sign: Gates of Arkham
Elder Sign

Gates of Arkham

  1-8 / 1-4 Players

 90 minutes

 Medium 

Elder Sign: Omens of the Pharaoh
Elder Sign

Omens of the Pharaoh

  1-8 Players

 60-120 minutes

 Medium 

Elder Sign: Omens of the Deep
Elder Sign

Omens of the Deep

  1-8 Players

 90 minutes

 Medium 

Elder Sign: Omens of Ice
Elder Sign

Omens of Ice

  1-8 / 1-4 Players

 60-90 minutes

 Medium 

Elder Sign: Grave Consequences
Elder Sign

Grave Consequences

  1-8 Players

 90 minutes

 Medium 

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