
Too Many Bones
A board game by Josh J. Carlson, Adam Carlson
A large amount of text on components is needed during play.
1-4 Players 60-120 minutes High
Variable Player Powers, Cooperative Game, Dice Rolling, Role Playing, Grid Movement, Square Grid, Die Icon Resolution, Solo / Solitaire Game, Scenario / Mission / Campaign Game, Turn Order: Role Order, Tech Trees / Tech Tracks, Stat Check Resolution, Narrative Choice / Paragraph, Resource to Move
Fantasy, Fighting, Adventure, Dice
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Description
Too Many Bones is a unique blend of dice-rolling and role-playing game elements, offering a fantasy-based adventure like no other. Players take on the role of a new race, embarking on a journey to the northern territories to defeat growing enemy forces and their infamous leader. With the option to play solo or team up with up to three friends, this cooperative game promises a thrilling experience. The game is full of strategic depth, with over 100 unique skill dice and multiple classes to choose from, making each battle a challenging puzzle to solve. As players progress through the campaign, they'll encounter storyline decisions, plot twists, and comic relief, all woven together with dice-rolling mechanics. With a playtime of 60 to 120 minutes, Too Many Bones offers an immersive experience that will keep you engaged and entertained from start to finish.
