Board game, Flying Colors

Flying Colors


  A board game by Mike Nagel

 1 - 4 Players   240 minutes   Medium 

  Dice Rolling, Grid Movement, Simulation, Hexagon Grid, Line of Sight, Movement Points

  Wargame, Nautical, Age of Reason, American Revolutionary War, Napoleonic

  View on BoardGameGeek

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Description

Flying Colors is a naval warfare game that drops you into the midst of intense sea battles during the Age of Sail. With a simple yet effective command system, you'll be able to maneuver your fleet in a realistic way, making tactical decisions that can turn the tide of battle. The game focuses on the broader strategies of fleet command, rather than individual ship abilities, and includes a range of historical scenarios to test your mettle. From small skirmishes to massive engagements like the Glorious First of June, Flying Colors offers a range of challenges for 1 to 4 players. With a playtime of around 240 minutes, you'll have plenty of time to immerse yourself in the world of 18th and 19th century naval warfare. Whether you're a seasoned gamer or just looking for a new challenge, Flying Colors is a great choice for anyone who loves strategy, history, and the thrill of battle.

Expansions

Flying Colors: Ship of the Line
Flying Colors

Ship of the Line

  2 Players

 240 minutes

 Medium 

Flying Colors: Beat to Quarters!
Flying Colors

Beat to Quarters!

  0 Players

 0 minutes

 Unknown 

Compatible With

Serpents of the Seas
Serpents of the Seas

  1 - 4 Players

 150 minutes

 Medium 

Blue Cross, White Ensign
Blue Cross, White Ensign

  1 - 4 Players

 240 - 360 minutes

 High 

Under the Southern Cross: The South American Republics in the Age of the Fighting Sail
Under the Southern Cross

The South American Republics in the Age of the Fighting Sail

  1 - 4 Players

 150 - 480 minutes

 Medium 

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