Board game, Fort Sumter: The Secession Crisis, 1860-61

Fort Sumter

The Secession Crisis, 1860-61


  A board game by Mark Herman

 2 Players   20-40 minutes   Low 

  Hand Management, Area Majority / Influence, Campaign / Battle Card Driven, Simulation, Scenario / Mission / Campaign Game, Events, Action/Event

  Card Game, Wargame, Political, Post-Napoleonic, American Civil War, Civil War

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Description

Fort Sumter: The Secession Crisis, 1860-61 is a quick and engaging board game for two players that explores the events leading up to the American Civil War. Designed by Mark Herman and published in 2018, the game takes around 20 to 40 minutes to play and has easy-to-learn rules. Players take on the roles of a Unionist and a Secessionist, competing to control different crisis dimensions such as politics, secession, public opinion, and armaments. The game is driven by a card system, where players use strategy cards to acquire political capital and influence the crisis. With a small footprint and simple rules, Fort Sumter is an accessible and fun game that still manages to capture the complexity and tension of this pivotal moment in American history. As players navigate the crisis, they must balance their goals and make strategic decisions to emerge victorious in the final confrontation.

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