Board game, Freedom Five: A Sentinel Comics Board Game

Freedom Five

A Sentinel Comics Board Game


  A board game by Richard Launius, Adam Sadler, Brady Sadler

 1-5 Players   90-240 minutes   Medium 

  Variable Player Powers, Action Points, Cooperative Game, Role Playing, Variable Set-up, Solo / Solitaire Game, Tech Trees / Tech Tracks, Multi-Use Cards

  Comic Book / Strip

  View onBoardGameGeek

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Description

Freedom Five: A Sentinel Comics Board Game is a cooperative strategy game where 1 to 5 players team up to save their city from the evil clutches of Baron Blade and his minions. Each player takes on a unique hero with special abilities, working together to manage multiple crises throughout the city of Megalopolis. With a playtime of 90 to 240 minutes, you'll have plenty of time to immerse yourself in the world of Sentinel Comics and test your skills against a clever AI. As you assemble your team of heroes, you'll face standalone challenges or embark on a series of campaign comics, earning rewards and facing new threats along the way. With normal complexity rules, experienced board game players will have no trouble jumping in, and the game's variable set-up and multi-use cards ensure that each playthrough is unique.

Expansions

Freedom Five: Cosmic Threats
Freedom Five

Cosmic Threats

  1-5 Players

 90-120 minutes

 Unknown 

Freedom Five: Team-Up Pack – Parse and The Scholar
Freedom Five

Team-Up Pack – Parse and The Scholar

  1-5 Players

 90 minutes

 Low 

Freedom Five: Rubble & Ruin
Freedom Five

Rubble & Ruin

  1-5 Players

 90 minutes

 Medium 

Freedom Five: Team Up Pack – Guise and Chrono-Ranger
Freedom Five

Team Up Pack – Guise and Chrono-Ranger

  1-5 Players

 90 minutes

 Low 

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