Board game, Garden Nation

Garden Nation


  A board game by Rémi Saunier, Nathalie Saunier

 2-4 Players   60-75 minutes   Medium 

  Area Majority / Influence, Contracts, End Game Bonuses

  Territory Building, Abstract Strategy

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Description

In Garden Nation, up to four players compete to build a thriving city across seven territories of a beautiful garden. Each player is trying to gain the upper hand, constructing buildings and completing projects to impose their influence. The game is all about area majority and influence, as players rearrange pieces to complete official projects and secret missions, all while trying to outmaneuver their opponents. As the game unfolds over 60 to 75 minutes, players must master the art of strategic planning and cunning, deciding who will play next and where they will have to go. The 3D city grows progressively on the board, with each action determining the next one, and players must balance building and abandoning structures, validating common projects, and moving the "Torgrue" to outwit their opponents and emerge victorious.

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