Board game, Gathering Storm

Gathering Storm


  A board game by Bruce Harper

 2-5 Players   360-480 minutes   High 

  Simultaneous Action Selection, Action Points, Area Majority / Influence

  Wargame, World War II

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Description

Gathering Storm is a game that lets you explore the what-ifs of history, specifically the events leading up to World War II. You'll take on the role of a leader, navigating the complex web of diplomatic, economic, and political maneuverings that ultimately led to the outbreak of war. With a unique blend of action points, area majority, and simultaneous action selection, this game offers a deeply strategic experience that's both challenging and engaging. As you play, you'll have the chance to alter the course of history, pursuing different paths and seeing how they play out. As a game, Gathering Storm is designed for 2 to 5 players and can take anywhere from 360 to 480 minutes to play, so be prepared to settle in for a marathon session. The rules can be a bit complicated, but the payoff is well worth the investment of time and effort. With its flexible mobilization rules, variable research, and fast-moving diplomatic system, Gathering Storm offers a rich and immersive experience that's full of surprises. Whether you're a fan of World War II history or just looking for a game that will challenge and engage you, Gathering Storm is definitely worth checking out. Designed by Bruce Harper and published in 2015, this game is a must-play for anyone interested in strategic gameplay and historical what-ifs.

Compatible With

A World at War: Second World War in Europe and the Pacific
A World at War

Second World War in Europe and the Pacific

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Storm Over Asia
Storm Over Asia

  2-4 Players

 360-480 minutes

 Extreme 

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