Board game, Golem Arcana: Zikia – The Khan's Pyre

Golem Arcana

Zikia – The Khan's Pyre


  An expansion by Michael Mulvihill, Seth Johnson, Jordan Weisman, Brian Poel

2 2

 30 minutes   Medium 

  Variable Player Powers, Action Points, Dice Rolling, Grid Movement, Player Elimination, Action Queue

  Fantasy, Miniatures, Wargame, Electronic

  View onBoardGameGeek

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Description

If you’ve ever wanted to pit two mighty warlords against each other in a quick, high‑octane fantasy clash, Golem Arcana: Zikia – The Khan’s Pyre is the perfect bite‑size showdown. In just about half an hour you and a friend will be moving sleek miniatures across a grid, juggling action points, queuing up daring moves and rolling dice to see if your mighty golems survive the Khan’s blazing pyre. The expansion builds on the original Golem Arcana system with fresh variable player powers that make each side feel distinct, while the electronic app keeps everything smooth and eliminates the need for a rule‑book marathon. It’s got that classic board‑game heft—action points, an action queue, dice‑rolling drama, and the sweet thrill of player elimination—wrapped in a fantasy‑wargame vibe that feels fresh even after a few plays. Designed by Seth Johnson, Michael Mulvihill, Brian Poel, and Jordan Weisman, this 2014 add‑on is a solid, normal‑complexity upgrade for any fan of tactical mini‑games who wants a fast, fierce duel without the setup headache.

Expansion for

Golem Arcana
Golem Arcana

  2-8 / 2-4 Players

 45 minutes

 Medium 

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