
Great War at Sea
U.S. Navy Plan Black
A board game by Michael Bennighof
2-4 Players 120 minutes Low
Hexagon Grid
Wargame, Nautical
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Description
In Great War at Sea: U.S. Navy Plan Black, players dive into a world of naval warfare, exploring what could have been if the United States had gone to war with Germany and its allies in the early 20th century. Designed by Michael Bennighof, this 1999 game is easy to learn, making it accessible to new players, and features a hexagon grid system that adds a layer of strategy to each move. With 2 to 4 players taking on the roles of naval commanders, the game plays out over about 120 minutes, giving players plenty of time to devise and execute their plans. As a base game in the Great War at Sea series, it has expansions like Dreadnoughts and Great White Fleet that can enhance gameplay, but on its own, U.S. Navy Plan Black offers a compelling and immersive experience that combines the thrill of wargaming with the intrigue of nautical combat.
