
High Seas
A board game by Douglas Setser, Nathan Wagner
1-4 Players 240 minutes Medium
Simulation, Hexagon Grid
Negotiation, Pirates, Wargame, Exploration
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Description
High Seas is a classic pirate-themed board game that's all about exploration, negotiation, and a bit of swashbuckling adventure. Designed by Douglas Setser and Nathan Wagner, this 1992 game is perfect for 1 to 4 players who are looking for a challenge that'll keep them engaged for a solid 4 hours. The game rules are straightforward, so if you're familiar with board games, you'll have no problem learning the ropes. The game takes place on a hexagon grid, where you'll navigate the high seas, discover new lands, and battle rival pirates. With a mix of simulation, negotiation, and wargame elements, High Seas offers a unique blend of strategic thinking and social interaction, making it a great choice for players who enjoy a good mix of action and diplomacy.
