
Inventors of the South Tigris
A board game by S J Macdonald, Shem Phillips
1-4 1-4 3
90-120 minutes High
Hand Management, Area Majority / Influence, Deck, Bag, and Pool Building, Solo / Solitaire Game, Worker Placement, Track Movement, Worker Placement with Dice Workers
Dice, Medieval, Arabian
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Description
Inventors of the South Tigris drops you into the vibrant world of 850 AD Baghdad, where brilliant minds gather to push the boundaries of science and innovation. As a player, you'll take on the role of an inspired innovator, eager to create ingenious devices that will impress your peers and earn you a place in the prestigious House of Wisdom. Your goal is to accumulate the most Victory Points by inventing, building, testing, and publishing your creations, as well as training your craftspeople, developing your workshops, and influencing the scientific guilds. With a playtime of 90 to 120 minutes, this game designed by S J Macdonald and Shem Phillips offers a rich and immersive experience for 1 to 4 players, challenging you to balance complex gameplay mechanics and strategic decision-making to emerge victorious.
