Board game, Inventors of the South Tigris

Inventors of the South Tigris


  A board game by S J Macdonald, Shem Phillips

1-4 1-4 3

 90-120 minutes   High 

  Hand Management, Area Majority / Influence, Deck, Bag, and Pool Building, Solo / Solitaire Game, Worker Placement, Track Movement, Worker Placement with Dice Workers

  Dice, Medieval, Arabian

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Description

Inventors of the South Tigris drops you into the vibrant world of 850 AD Baghdad, where brilliant minds gather to push the boundaries of science and innovation. As a player, you'll take on the role of an inspired innovator, eager to create ingenious devices that will impress your peers and earn you a place in the prestigious House of Wisdom. Your goal is to accumulate the most Victory Points by inventing, building, testing, and publishing your creations, as well as training your craftspeople, developing your workshops, and influencing the scientific guilds. With a playtime of 90 to 120 minutes, this game designed by S J Macdonald and Shem Phillips offers a rich and immersive experience for 1 to 4 players, challenging you to balance complex gameplay mechanics and strategic decision-making to emerge victorious.

Expansions

Inventors of the South Tigris: Era of Experts
Inventors of the South Tigris

Era of Experts

  1-4 Players

 90-120 minutes

 High 

The South Tigris Moonsaga
The South Tigris Moonsaga

  1-4 Players

 240-360 minutes

 Medium 

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