
Paladins of the West Kingdom
A board game by S J Macdonald, Shem Phillips
Only a small amount of text on components is needed during play.
1 - 4 Players 90 - 120 minutes High
Card Drafting, End Game Bonuses, Solo / Solitaire Game, Worker Placement, Market, Worker Placement, Different Worker Types
Medieval
Friends and Communities with Paladins of the West Kingdom
Description
Paladins of the West Kingdom drops you into a turbulent time in West Francia's history, around 900 AD. The city is developing, but outlying townships are under threat from outsiders like Saracens, Vikings, and Byzantines. As a noble, you'll gather workers to defend against enemies, build fortifications, and spread faith throughout the land. You're not alone, though - the King has sent his finest knights, the Paladins, to aid in your efforts. Your goal is to earn the most victory points by building outposts and fortifications, commissioning monks, and confronting outsiders. Each round, you'll enlist a Paladin's help and gather workers to carry out tasks, increasing your faith, strength, and influence as you go. With a playtime of 90 to 120 minutes, you'll have plenty of time to immerse yourself in this medieval world and emerge victorious after seven rounds.

