Board game, Paladins of the West Kingdom

Paladins of the West Kingdom


  A board game by S J Macdonald, Shem Phillips

  Only a small amount of text on components is needed during play.

 1 - 4 Players   90 - 120 minutes   High 

  Card Drafting, End Game Bonuses, Solo / Solitaire Game, Worker Placement, Market, Worker Placement, Different Worker Types

  Medieval

  View on BoardGameGeek

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Description

Paladins of the West Kingdom drops you into a turbulent time in West Francia's history, around 900 AD. The city is developing, but outlying townships are under threat from outsiders like Saracens, Vikings, and Byzantines. As a noble, you'll gather workers to defend against enemies, build fortifications, and spread faith throughout the land. You're not alone, though - the King has sent his finest knights, the Paladins, to aid in your efforts. Your goal is to earn the most victory points by building outposts and fortifications, commissioning monks, and confronting outsiders. Each round, you'll enlist a Paladin's help and gather workers to carry out tasks, increasing your faith, strength, and influence as you go. With a playtime of 90 to 120 minutes, you'll have plenty of time to immerse yourself in this medieval world and emerge victorious after seven rounds.

Expansions

Paladins of the West Kingdom: City of Crowns
Paladins of the West Kingdom

City of Crowns

  1 - 4 / 1 - 3 Players

 90 - 120 minutes

 High 

The West Kingdom Tomesaga
The West Kingdom Tomesaga

  2 - 6 Players

 60 - 240 minutes

 Medium 

Paladins of the West Kingdom: The Vassals Mini-Expansion
Paladins of the West Kingdom

The Vassals Mini-Expansion

  1 - 4 Players

 90 - 120 minutes

 Medium 

West Kingdom Mini Card Set
West Kingdom Mini Card Set

  1 - 6 Players

 60 - 120 minutes

 Medium 

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