Board game, James Clavell's Tai-Pan

James Clavell's Tai-Pan


  A board game by Albie Fiore, Ian Bailey

 2-4 Players   120 minutes   Low 

  Role Playing, Auction/Bidding, Pick-up and Deliver, Commodity Speculation

  Economic, Nautical, Novel-based, Transportation

  View onBoardGameGeek

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Description

Get ready to set sail for the Chinese coast in the 1830s with James Clavell's Tai-Pan, a classic board game that's all about trading and strategy. Published in 1981, this game is designed for 2 to 4 players and can be learned quickly, making it accessible to gamers of all levels. With a playtime of around 120 minutes, you'll have plenty of time to navigate the ups and downs of the trading world, buying and selling cargo like tea, spices, silk, and opium from port to port. As you play, you'll encounter various events via a deck of cards, keeping the game exciting and unpredictable. With mechanics like auction and bidding, commodity speculation, and pick-up and deliver, you'll need to stay on your toes to come out on top. The goal is simple: be the player with the most money at the end of the game, and you'll be crowned the winner. With its unique blend of economic, nautical, and city-building elements, James Clavell's Tai-Pan offers a fun and challenging experience that's sure to keep you engaged. Whether you're a fan of novel-based games or just looking for a new adventure, this game is definitely worth checking out.

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