
John Company
Second Edition
A board game by Cole Wehrle
A large amount of text on components is needed during play.
1 - 6 Players 90 - 240 minutes High
Push Your Luck, Dice Rolling, Voting, Simulation, Solo / Solitaire Game, Bribery, Negotiation
Economic, Negotiation, Educational, Political
Friends and Communities with John Company
Description
In John Company: Second Edition, you'll take on the role of an ambitious family vying for power and reputation in the British East India Company. This game is all about navigating the complexities of state-sponsored trade monopoly, where players collectively guide the Company's fate while pursuing their own interests. With a playtime of 90 to 240 minutes, you'll have plenty of time to secure positions of power, negotiate with other players, and make strategic decisions that will impact your family's reputation. As you play, you'll need to balance your family's ambitions with the unpredictable nature of the Company, where retirements and opportunities can arise unexpectedly. With mechanics like bribery, negotiation, and voting, every decision counts, and reputation is the ultimate goal. Designed by Cole Wehrle and published in 2022, John Company: Second Edition is a deeply thematic game that explores the complexities of imperialism and globalization, making it a unique and engaging experience for 1 to 6 players.

