Board game, Kinfire Chronicles: Night's Fall

Kinfire Chronicles

Night's Fall


  A board game by Darrell Hardy, Kevin Wilson, Brandon Perdue, Adela Kapuścińska

 1-4 Players   45-60 minutes   Medium 

  Hand Management, Variable Player Powers, Area Movement, Cooperative Game, Role Playing, Deck Construction, Turn Order: Random, Solo / Solitaire Game, Scenario / Mission / Campaign Game, Storytelling, Minimap Resolution

  Fantasy, Adventure

  View onBoardGameGeekTabletopia

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Description

Kinfire Chronicles: Night's Fall is a cooperative campaign game that combines fantasy adventure with tactical combat, designed for 1 to 4 players. Players take on the roles of unique Seekers, tasked with protecting the city of Din'Lux and rebuilding the world beyond. With kinfire lanterns in hand, they brave the Starless Nights, battling creatures and guarding each other's backs against malevolent forces. In this 45 to 60 minute game, players embark on quests with three phases: adventuring, battle, and exploration. They make choices, work together to defeat enemies, and level up their decks. The game's complexity is normal, making it accessible to those familiar with board games. With variable player powers and a storytelling mechanic, each playthrough is unique, and the choices players make have a lasting impact on the game world.

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