Board game, Knights and Magick

Knights and Magick


  A board game by Arnold Hendrick

2-16 2-16

 240 minutes   Low 

  Area Movement, Dice Rolling, Role Playing, Variable Set-up, Simulation, Scenario / Mission / Campaign Game, Line of Sight, Events, Paper-and-Pencil, Measurement Movement

  Fantasy, Miniatures, Adventure, Medieval, Wargame, Political

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Description

Knights and Magick is an epic fantasy board game that's been enchanting players since 1980, when it was first conjured up by game designer Arnold Hendrick. This immersive game is designed for a massive 2 to 16 players, making it perfect for large gatherings or gaming groups. With a playtime of 240 minutes, you'll be fully invested in a medieval world of magic and might, navigating the rules with ease despite the game's depth. As you explore the realm, you'll use a mix of area movement, dice rolling, and role-playing to outmaneuver your foes, all while managing events, line of sight, and measurement movement. With its unique blend of fantasy, adventure, and wargame elements, Knights and Magick offers a thrilling experience that's equal parts strategic and exciting, making it a true classic in the world of board games.

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