
KOREA 2005
The ROK Goes North
An expansion by Henry C. Meyer
1-2 1-2
300 minutes High
Dice Rolling, Simulation, Hexagon Grid
Wargame, Modern Warfare, Korean War
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Description
KOREA 2005: The ROK Goes North is a complex and immersive wargame that drops you into the midst of a hypothetical conflict on the Korean peninsula. Designed by Henry C. Meyer, this expansion to the base game Korea '95 challenges 1 to 2 players to navigate the intricacies of modern warfare, with gameplay that can last up to 300 minutes. With a hexagon grid and mechanics like dice rolling and simulation, you'll need to take your time to learn the ins and outs of the game, but the payoff is worth it. Set in a hypothetical 2005 scenario, the game lets you explore the what-ifs of a Korean conflict, with the ROK going north in a thrilling and unpredictable campaign. As an expansion, it builds on the foundation of Korea '95, offering a fresh and exciting experience for fans of the original game and newcomers alike.
