Board game, Korea '95

Korea '95


  A board game by Charles T. Kamps

 2 Players   0 minutes   Medium 

  Hexagon Grid

  Wargame, Modern Warfare

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Description

Korea '95 is a gripping board game that drops you into the midst of a hypothetical war between North and South Korea in the mid-to-late 1990s. Designed by Charles T. Kamps and first published in 1993, this game is perfect for fans of modern warfare and wargames. With its hexagon grid mechanics, you'll be navigating a detailed 22 x 34 map, making strategic decisions every step of the way. The game is designed for two players, and while the rules may take some time to learn, they're of normal complexity, making it accessible to anyone familiar with board games. As you delve into the game, you'll be commanding regiment to corps-sized units, with each turn representing two days in the conflict. The game comes with a comprehensive inventory, including a large map, a countersheet with 200 counters, and a 16-page rules booklet. With Korea '95, you'll be immersed in a realistic and intense gaming experience, where every decision counts. Whether you're a seasoned gamer or just looking for a new challenge, Korea '95 is sure to provide hours of engaging and strategic gameplay. So gather a friend, choose your side, and get ready to experience the thrill of modern warfare in this classic board game.

Expansions

KOREA 2005: The ROK Goes North
KOREA 2005

The ROK Goes North

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 300 minutes

 High 

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