
Maladum
Dungeons of Enveron – The Forbidden Creed Expansion
An expansion by Colin Young, Stewart Gibbs
1-6 Players 45-120 minutes Unknown
Variable Player Powers, Action Points, Cooperative Game, Dice Rolling, Modular Board, Role Playing, Grid Movement, Variable Set-up, Solo / Solitaire Game, Scenario / Mission / Campaign Game, Semi-Cooperative Game, Measurement Movement
Fantasy, Fighting, Miniatures, Adventure, Exploration
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Description
In Maladum: Dungeons of Enveron – The Forbidden Creed Expansion, you'll embark on a thrilling adventure with up to five friends, exploring a modular board filled with danger and excitement. This expansion adds a fresh layer of depth to the base game, with simple rules that are easy to pick up, even for new players. With variable player powers, action points, and dice rolling, each playthrough is unique, and you'll need to work together to overcome the challenges ahead. Take on the role of a brave hero, navigating a grid movement system and using measurement movement to outmaneuver your foes. With playtime ranging from 45 to 120 minutes, you can dive into a quick skirmish or a lengthy campaign, solo or with friends, in this fantasy world of fighting, miniatures, and exploration, all set in the immersive world of Maladum: Dungeons of Enveron.
