Board game, Mansions of Madness: Second Edition – Streets of Arkham: Expansion

Mansions of Madness

Second Edition – Streets of Arkham: Expansion


  An expansion by Kara Centell-Dunk, Grace Holdinghaus, Tony Fanchi

1-5 1-5 4

 120-180 minutes   Medium 

  Hand Management, Variable Player Powers, Area Movement, Team-Based Game, Cooperative Game, Dice Rolling, Modular Board, Role Playing, Solo / Solitaire Game, Pick-up and Deliver

  Fantasy, Fighting, Miniatures, Adventure, Horror, Exploration, Puzzle, Novel-based, Murder/Mystery

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Description

Get ready to face the horrors lurking in the shadows of Arkham with the Streets of Arkham Expansion for Mansions of Madness: Second Edition. This expansion throws you into the midst of a desperate battle to save the city from supernatural and worldly threats. With new investigators, tiles, monsters, and cards, you'll have to use your wits and grit to overcome the challenges that lie ahead. As you delve into the three new digital scenarios, you'll encounter new elements of gameplay, including elixirs and improvement tokens that can unlock hidden potential. With hours of exciting gameplay ahead, you'll need to work together with your fellow investigators to uncover the horrific secrets behind Arkham's failing facade of normalcy. Whether you're playing solo or with up to four friends, this expansion promises to deliver a thrilling experience that will test your resolve and push you to the limits of sanity.

Expansion for

Mansions of Madness: Second Edition
Mansions of Madness

Second Edition

  1-5 Players

 120-180 minutes

 Medium 

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